Getting Over It is an action game with unique and original gameplay in which you control a cat with a hammer and must navigate a series of platforms to reach the finish line.
Gameplay of Getting Over It
Bennett Foddy designed the first version of Getting Over, which quickly became well-known for its innovative and tough gameplay. This game's gameplay is classic and challenging, requiring players to be patient and dexterous. Because it will be difficult to climb the platforms and move with only a hammer. It's time to showcase your abilities!
Getting Over It is built around difficult physics-based movement where every hammer swing directly affects the character’s balance and momentum. Players must carefully control movement angles and timing to climb steep obstacles, narrow ledges, and awkward structures without falling back down the mountain.
How to play
Move the mouse to direct the main character's movement. It is important to note that each hammer swing causes a significant shift in the cat's position.
FAQs about Getting Over It
Why is Getting Over It considered difficult?
The game uses physics-based movement with no checkpoints, meaning even small mistakes can cause players to lose significant progress.
Is Getting Over It based on skill or luck?
Success mainly depends on patience, movement precision, and learning how the hammer physics interact with different surfaces and obstacles.
Who created Getting Over It?
The original version of Getting Over It was created by Bennett Foddy, who became known for designing intentionally difficult physics-based games.
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